Latchkeys › Escape rooms › The Ninth Name
The situation
You are sitting on the bench in the ringing chamber at St Michael's with a painted board across your knees that you pulled out from behind the bell frame an hour ago, face to the wall, where it has been for sixty years. Seven of its eight lines are names and the eighth is not, and the ninth name is what you are here to find, because the bellhangers come at ten to lift the frame and the vicar will not hang a board that cannot name its band. You are the steeplekeeper; you went up into the frame for a dead pigeon and came down with this.
OBJECTIVE Find the ninth name before the hangers lift the frame at ten. CLOCK The bellhangers come for the frame at ten. It is six. PRIZE The ninth name, and why a tower with eight ropes had nine.
- bell tower
- 1941
- a peal board
- an English parish
- four ropes
- online escape room



Play it with your group
You get a link. It works for everyone in your group, on any device, and it does not expire.
- About 35 minutes
- 1 to 6 players, one price for the group
- Phone or laptop, nothing to install
- No account, nothing tracked
- A key on every step if you get stuck
- The link does not expire
Questions people ask
Can we play it together over Zoom or a call?
Yes. One purchase is one link, and the link works for everyone in your group at once. Share your screen or all open it; there is nothing to sync, because the puzzle is the pages and the answers you work out together.
Does it work on a phone?
Yes. It was built for a phone first: every lock is a text box or buttons you tap, nothing needs a keyboard, a mouse or a printer.
How long does it take?
About 35 minutes for a group that talks; longer if you like arguing. There is no timer and nothing is scored.
What if we get stuck?
Every step has its own key: a nudge first, then a harder nudge, and the answer only if you ask for it. Wrong answers say something in the story rather than just no.
Do we need an account or an app?
No. The link opens in any browser and nothing is installed. Nothing is tracked while you play, either.
Is it suitable for children?
The stories are eerie and never cruel; nobody dies on the page. The puzzles need reading and a little arithmetic, so about twelve and up on their own, younger with an adult.
Can I play it alone?
Yes. It was written in the second person, so it works for one as well as for six.
What if it does not work for us?
Write and say so, and you will have your money back. The link does not expire, so there is no rush to use it.